Training: Handling, Gamification and Methodology


Pedagogical objectives :

– To know and be able to use all the functionalities of the SILVER pack of the VTS editor authoring software;
– Use VTS Editor to design your own immersive simulations;
– To learn and use our methodology of scenarised pedagogical design;
– To know and use the gaming tricks in VTS Editor;
– Choose, assemble and deploy VTS Experiences on different platforms (LMS, mobile, Web).

Training plan :

1) Getting to grips with VTS Editor ;
2) Advanced gaming using clickable areas;
3) Deepening of the technical blocks (“flags”, “counter”…) ;
4) Scenarised pedagogical design methodology;
5) Personalised coaching on the realisation of your first experience;
6) Deployment and feedback of statistics with VTS Editor.



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Training: Handling, Gamification and Methodology: 6 sessions of 90min. Accompanied in tutoring by one of our expert trainers in digital training, this Getting Started, Gamification and Methodology (GGTM) allows you to get to grips with our tools and methodologies. It provides you with the tools to become autonomous, both from a technical point of view (use of VTS Editor functionalities) and from a methodological point of view (scripting and design of immersive experiences).


Additional information

Type de formation

Distance training, Inter-company face-to-face training, Intra-company face-to-face training


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